Need for speed 3 hot pursuit pc game download






















But, hey, you can't have everything. In an act of role reversal, you can sit in driver's seat of the cruiser and start chasing those speeders by simple choosing one of the police cars from the selection screen instead of the sports cars.

Your HUD changes slightly, and a full overhead map of the course is overlaid in the center of your screen showing the location of every 'danger' car on the track. When in range of one, the name of the car appears in the bottom-left, including the current speed he's going and the maximum speed over the limit he has reached eg.

You then switch on your sirens and the HUD targets the car you're pursuing with a green square 'highlighter'. You can then either choose to straight ram him off the road or get ahead of him and use the spike strip - the latter can be very tricky to do, but if done right, is rather gratifying. Sadly, when playing as the cops, you don't get any AI police buddies to cruise with and hunt the speeders together, so you're on your own.

Of course, you could end up careering into oncoming traffic, but that's the beauty of it only being a game. It's a shame that the rather wacky cartoon-like effect of collisions that was in NFS2 has been removed - for example, you could hit a smaller car head-on in that game and the poor thing would go somersaulting backwards for half a mile.

In NFS3 , both cars come to a very crushing and abrupt halt as you'd expect, but it's somewhat less satisfying, and also isn't particularly realistic since cars in this game fail to show any signs of damage whatsoever the only exception being when you topple your car over which sometimes results in a fire starting.

And finally, here's an odd rumor I picked up from the Net: you may notice that some of the sports cars are disabled from the selection screen when playing in Hot Pursuit mode.

Why, you may ask. Apparently, the companies that market these cars adamantly did not want their products related in any way to police chases or law-breaking, so refused to allow EA to license the models unless removed from the Hot Pursuit mode of the game.

Uptight, no? The fact is, no matter how many novelties you tack on to a game like NFS3 , the solo play mode is going to wear on you. When you're running just another AI-controlled clone car off the road, the maliciousness just kind of loses its sting. The good news is there's the multiplayer option at your disposal.

The bad news is, though, you're limited to LAN or split-screen play because gaming over a standard modem on the Internet is pretty much unplayable. Hats off to EA for keeping split-screen, because that type of option went out the window with many developers years ago.

But hats remain firmly seated on noggins for not even trying to satisfy the urges of the thousands that want some online multiplayer excitement. Without a LAN, you'll just never be playing more than one opponent at a time unless you and your friends have high-speed Internet connections. It's rather ironic that a game released in Europe - which is famed for not being a hotbed of Internet gaming activity due to extortionate pay-per-minute local phone charges - actually implemented such a fantastically playable Internet racing game a few months ago.

The game was Motorhead , and featured a simple client-server system that allow for 12 players , no less, to compete online lag-free with simple modem connections. If that's possible, then EA have no excuse for shunning the Net community with such lame network code that's not optimized for high latency play. On the plus side, everything's in place and nicely designed for those who want to play modem-to-modem, over serial connection or on a LAN, with the traditional game lobby and splashing of host features.

Need for Speed 3: Hot Pursuit is a professionally produced, rip-roaringly fast, frighteningly realistic, highly customizable, indescribably fun arcade racing game with state-of-the-art visuals and sound, that's enjoyable to play in both solo and multiplayer modes. For those reasons alone, the game most undeniably deserves our shiny GDR Silver medal. A number of flaws that are not quite so crucial prevent me from going any higher an accolade - the tracks, while gorgeous and diverse to an extent, aren't quite as varied as they seem, and tallying the available tracks as eight when many parts of the maps are reused in two different courses is a little misleading.

Also, the lack of support for stable Internet play over modem for a racing title in this day and age is insulting at best. But, these are quibbles that do take a step back in light of NFS3's much more shining achievements - as arcade racing games go, there's little that can compete with the excellent standards set by this game, and no other title offers the depth that the Hot Pursuit does.

So if it's high speed thrills in expensive sports cars that you're looking for, count this as a firm and very positive recommendation.

Screenshots from MobyGames. XNeonX 0 point. F1ELDS 0 point. JR98 1 point. Hammerman -5 points. Tom 3 points. Get the modern bundle. It works perfectly with Windows 7 Pro. All I did was, download Modern Bundle made by Evgeny, I then opened the first zip file and extracted the eng zip file to a folder. Then I extracted the eng folder and double clicked the NFS. EXE icon, and the game ran with no problems. I had no error messages, I had not one single problem playing this game.

I downloaded the "modern bundle" torrent, updated with Modern Patch 1. Installed the game on win10 an had some terrible perfomance issues game was very slow. Changed the compatibility of the. Works perfectly fine since then.

If you have Windows 10, download the modern bundle. Works perfect! So many memories playing this game back in 98! Hellcart 0 point. And again, the basic objective is to elude the police complete with spike strips, road blocks and helicopter support. The emphasis is on speed and quick reflexes as you race to win while trying not to get rammed off the road.

Damage modelling, complex car setups or realistic driving physics have either been scrapped completely or dumbed down to the extreme. Maybe I was just not good enough to get away from them, but it seemed awfully tough to elude them. Also, since when can an old Barney Fife cruiser keep up with a Ferrari? Well, it happened all the time in this game.

I would be flying at MPH and the cops would be keeping up with me stride for stride. I do wish that they would have added a medium difficulty level to the game. You only have a beginner and an expert level. I rip through the beginner level with ease but when I tried playing on expert, it seemed that all of the cars had been hopped up and I was unable to keep up. I did eventually win some races but it was very difficult, and you had to almost have a flawless race.

It was inevitable that you would wreck at least once per race and if you did, you had no chance of winning. It would have been nice to have a middle step instead of a giant leap. The last thing about this game that made it so much fun was the tracks.

All of the tracks were packed with short cuts and seemed to stretch on forever. It would take 4 or 5 races before you would really get to learn the ins and outs of each track and then you would start looking for the shortcuts. You had a ton of different terrain that you would race through from snow covered hills to the desert to small towns.

I could not wait to see the next track when I first starting playing and I was enamoured when I found that winning the knockout mode opened up another new track. All in all, you will be playing for a long time before you start to get tired of the tracks. Oh yeah, one more thing. If you have not already gone out and purchased an analog controller, I suggest you do so. These are high end, top dollar sports cars so you may as well get the true feeling of the handling.

Talk about an improvement! The lackluster graphics of NFS past are gone and replaced with some great 3D graphics. The cars and tracks look much better which results in an overall more enjoyable game. There were a few breakups on occasion and the backgrounds did have a tiny bit of a grainy look but it was not really noticeable.

All in all, you will be pleasantly surprised with the look of this game especially if you are a NFS veteran. If you are a fan of arcade racers, this game is a must buy. I think you will really appreciate all of the improvements in this game. I could not stop playing. It is very hard to me to really get the point across on how much of an improvement this game is so I can only suggest you at least rent it and see for yourself. The police have the ability to deploy roadblocks which has computer-controlled cop cars form a wall across the road, and spike strips which puncture the tires of a racer's car, bringing it to a halt.

Both tactics present weaknesses, specifically gaps in the blockade that can be used by a racer to avoid collisions with police cars, or tire punctures from a spike strip which is only deployed on one side of the road. The player may also listen to police radio chatter on the pursuits' statuses, revealing to them the current locations of racers, police cars, as well as roadblocks and spike strips.

The radio chatter also reveals reactions to specific events, such as a racer's collision with a parked police car, as well as referencing the racer's passing speed and the occurrence of the race itself «It looks like the cars are racing! Furthermore, if a computer-controlled racer's driving conduct proves to be more dangerous than that of the racer's, the cops may relent their pursuit of the player and chase the AI instead.

Each track setting features unique police cars, including three sedan-based squad cars, a hatchback and two SUVs. In addition to standard police cars, a handful of Chevrolet Corvette C5 police cars are also included in each track, more equipped to engage in high-speed pursuits and capable of outperforming normal police cars.

Just download torrent and start playing it. Download: Download. Need for speed. Those words that come into mind every time we see an exotic car on the street, and dream about how we could realize that 'need' had we had a.

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